MapFlow Icon MapFlow

Auto-Build Arnold Shaders in 3 Clicks

From texture folder to production-ready material — automatically.

Maya 2020–2025 • Arnold • No Plugin • No Presets • Zero Dependencies

Clean nodes. Correct color spaces. Works with any texture set.

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Universal workflow — Zero dependencies

Works with any texture source. No external plugin required.

🎯

Any Source

Substance, Mari, Megascans, Quixel, Marmoset, Poliigon, custom pipelines...

📦

No Plugin

Pure Maya Python script. No external dependencies to install or maintain.

⚙️

No Preset Lock

No imposed workflow. Adapts to your naming conventions via CSV.

🏢

Pipeline Ready

ACES / UDIM / Batch support. Integrates into any studio pipeline.

How it works

From folder to render in 4 steps.

1
📂

Drop

Select your texture folders

2
🔍

Scan

MapFlow detects map types

3

Build

Shaders created & connected

4
🎬

Render

Production-ready in Arnold

Stop wasting time on manual setup

📁

Textures from Megascans, Substance, or any marketplace

🔧

Manual aiStandardSurface creation

🔗

Connect Base Color, Roughness, Metalness, Normal, Height... one by one

🎨

Color space settings (sRGB, Raw, ACEScg)

🔄

Repeat for every asset in your scene

50 assets = hours of repetitive work

One folder. One click. One perfect shader.

What took hours now takes seconds.

Before
2+ hours

Manual setup per asset

After
3 seconds

With MapFlow

See MapFlow in action

From raw texture folders to fully connected shaders — in one click.

Everything you need. Nothing you don't.

Smart Texture Detection

  • Recognizes 50+ naming conventions (Substance, Megascans, Quixel, custom...)
  • Works with ANY folder structure (flat, nested, per-asset)
  • Supports UDIM workflows automatically
  • Custom keywords via CSV for studio-specific naming
MapFlow Texture Detection

Batch Processing

  • Process unlimited folders at once
  • Auto-scan subfolders
  • Smart mesh matching (texture name → scene object)
  • One-click to create ALL shaders for your entire scene
MapFlow Batch Processing

Native Maya + Arnold Integration

  • Full aiStandardSurface support
  • SSS (Subsurface Scattering) with metal masking
  • Auto TX generation option
  • Color space file rules bypass
MapFlow Arnold Integration

Advanced Controls

  • Displacement with scale/zero value control
  • Arnold subdivision (Catclark/Linear)
  • Custom RGB channel mapping
  • Save/Load presets system
MapFlow Advanced Controls
0 External plugins
50+ Naming conventions
1-Click Shader creation
Batch processing

Works for you — whatever your level

👤

Character Artists

"I downloaded a character with 8 texture sets. MapFlow created and assigned all 8 shaders in 3 seconds."

🌲

Environment Artists

"My forest scene has 47 different assets. MapFlow processed all texture folders while I grabbed coffee."

🏢

Studios

"We added our custom naming convention to the CSV. Now MapFlow works perfectly with our asset library."

MapFlow vs. alternatives

See why artists choose MapFlow.

Feature MapFlow Manual Setup Other Scripts
External plugin required ✗ None ✗ N/A Often yes
Naming conventions ✓ 50+ built-in ✗ Manual 5-10
Custom keywords (CSV) ✓ Full control ✗ N/A ✗ No
Batch processing ✓ Unlimited ✗ One by one Limited
Smart mesh matching ✓ Automatic ✗ Manual ✗ No
UDIM support ✓ Auto-detect Manual Basic
ACES color space ✓ Supported Manual ✗ Rare
SSS + Metal masking ✓ Built-in ✗ Complex ✗ No
Replace textures mode ✓ Yes ✗ Rebuild ✗ No
Presets system ✓ Save/Load ✗ No Limited
Price $29 one-time Free (hours) $50-200+

Made for artists. From beginner to professional.

Simple interface. Professional results.

MapFlow was built from real production needs — not theory.
Whether you're learning Maya or running a studio, it adapts to your workflow.

No scripting required. No steep learning curve. Production-tested tools.

Ready to save hours every week?

Simple pricing. No subscription. Lifetime license.

One-time purchase. No DRM. No tracking. Free lifetime updates. 14-day refund guarantee.

✔ No Subscription ✔ Lifetime License ✔ No DRM ✔ 14-Day Refund ✔ Secure Checkout
Freelance
$ 29

Pays for itself in one project

One-time purchase

For individual artists and freelancers.

  • Full MapFlow script
  • 50+ naming conventions
  • Custom CSV keywords
  • Batch processing
  • UDIM & ACES support
  • Documentation
  • Lifetime updates
  • Email support
  • 1 user / up to 2 machines
Get Freelance License

Instant download after purchase

Frequently asked questions

Do I need to install any external plugin?

No. MapFlow is a standalone Python script for Maya. No external dependencies, no plugin to maintain. Just drop and run.

I'm a beginner — is this for me?

Absolutely. MapFlow requires no scripting knowledge. Simple interface, professional results. Perfect from student to senior artist.

Does it work with Substance / Mari / Megascans?

Yes. MapFlow recognizes 50+ naming conventions out of the box: Substance, Mari, Megascans, Quixel, Marmoset, Poliigon, and more.

What if my studio uses custom naming?

Add your keywords to the included CSV file. No coding required. Full flexibility for any pipeline.

Does it support UDIM and ACES?

Yes. MapFlow auto-detects UDIM tiles and handles ACES color spaces correctly. Production-ready out of the box.

Can I update textures on existing shaders?

Yes. The Replace Textures feature updates your shaders without breaking existing assignments or connections.

Is it a subscription?

No. One-time purchase with lifetime updates included. No recurring fees ever.

Which Maya versions are supported?

Maya 2020, 2022, 2023, 2024, and 2025 with Arnold (MtoA 5.0+). Windows, Linux, and macOS.

What's the difference between Freelance and Team?

Same features. Team license covers up to 10 users and includes priority support and pipeline integration help.

Do you offer refunds?

Yes, through Gumroad within their standard refund policy. We want you to be satisfied with your purchase.

Stop manual setup. Start creating.

Universal workflow. Zero dependencies. Production-ready shaders in seconds.

Get MapFlow

One-time purchase • Lifetime updates • No subscription

Need help?

Contact: primetoolsstudio@gmail.com

Documentation & tutorials included. Most questions answered within 24 hours.

Ask a Question

Got a question about MapFlow? We'll get back to you within 24 hours.